

After a brief flashback where your nanny reads you a gruesome story about a jealous lover who kills a woman who turns into a murder-ghost, Martha Is Dead opens with you venturing down to the lovely lake nestled in the charming woods behind your pleasantly rustic house - where your sister has not so charmingly just drowned. You’re Giulia, the daughter of a fascist general, though that’s just backdrop. We’re in rural Italy, 1944, towards the end of WW2. For the most part Martha just made me frown and go “ew”. Horror games are allowed to be horrific, but the way to cultivate real fear is through restraint rather than desensitising bombardment. It’s just a dream, but still, this is far from the only time Martha Is Dead insists you do something unspeakable, nor is it even the only time you’re forced to desecrate your sister’s corpse.Īpart from poor writing, these excessive, brute force attempts to disturb define Martha Is Dead. After lingering over the resulting mess of blood, muscle and bulging eyes, you then place your recently drowned identical twin sister’s face over your own. You do it slowly, with a blunt dog tag, making several raggedy incisions before tearing off the face proper. This is the game where you peel a dead woman’s face off. From: Steam, GOG, Humble, Epic Games Store.Unfortunately, part of this speech will not be present on the PlayStation version of the game.Clunky writing, ponderous pacing and a commitment to lingering gore shots make Martha Is Dead an actively unpleasant experience. He added: "It’s important to note this is a very dramatic moment in which the suffering of the forgotten is recounted. incessantly, to the point where she would bleed.'"

A voice-over narrates the experience of living in an asylum, commenting that 'there was this one young woman who would pleasure herself all day long. "In terms of this specific scene in Martha is Dead, the player walks in a field dotted with huge crosses with mask-wearing dolls hanging from them. "They were total institutions, like prisons, restricting every facet of a person's life and, as such, masturbation was one of the few things patients were able to do.


"These were places where patients were compulsorily admitted and where they often spent their entire lives," he explained. Dalcò says this is based on historical fact and real-life accounts. That context is that the references take place while the player is in a psychiatric hospital that practices religious as well as medical treatments. In terms of the removed masturbation references, Dalcò made clear there's no visualisation of masturbation or sex in the game but "it's the context that has been considered inappropriate".
